Diverting historical fantasy adventure for children
When Norse explorers first visited North America in about 1,000 AD, they made wine from the wild berries that they found there, and so named the country Vinland. At least, that’s one interpretation of the sagas that survive today. This uneven children’s show from writer and performer Jack Dean tells a fantastical tale of adventure, family secrets and supernatural curses set during this early period of exploration.
The story follows nine-year-old Snorri – a fictionalised version of the real-life Snorri Thorfinnsson, the first person of European descent to be born in the Americas. Here, he’s depicted as a restless, resourceful child, eager to follow in the bloody footsteps of his family, but also possessed of great empathy. Though he pitches in to help with every hardship his fellow Vikings encounter, he soon learns that it is his own otherworldly connection to the land that most endangers the expedition.
Dean’s script has humorous moments, but he leans decisively into an epic, occasionally spooky tone. The heightened text is packed with alliterative refrains and poetic images of snow, blood and deep, dark forests. Directed by Ellie Taylor, it feels awkwardly paced, broken up by still, quiet pauses between each chapter, which give the young audience just long enough to grow restless before the action resumes.
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Dean and Andrew Armfield play a large cast of characters between them, and while these aren’t always distinct, the performances are spirited. They also provide the show with an atmospheric soundtrack based around live looping, crunchy guitar licks and ominous slow drumbeats, punctuated with lilting wordless melodies and the occasional squawks and growls of native wildlife.
Animations by Christopher Harrisson, in a charmingly wobbly cartoon style well suited to the show’s tone, are starkly rendered in black, white and vivid crimson splashes of red hair or blood; they add some dynamic spectacle to an otherwise static staging. Battles are depicted with clashing animated weapons, while the story’s antagonist – a covetous forest spirit – makes appearances as an eerie, inky silhouette slipping through the forest shadows. The most satisfyingly magical moments come when the performers interact with the animations, seeming to pluck berries straight off an illustrated vine or take shelter from animated arrows whizzing overhead.
There’s little in the way of props or a set, but designer Molly Hawkins makes inventive use of a few simple items. With the addition of a cardboard dragon’s head, a stepladder becomes the prow of a longboat. And strips of white cloth are used as canvases for projections, becoming sails, flags, foamy waves or flurrying snow, as the characters battle through the many hazards they encounter.
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